The City of Rapture Moderators (
rapturemod) wrote in
rapturecity2015-10-25 12:15 pm
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somewhere beyond the sea [open to all]
When the bathysphere doors creak open, Rapture’s Welcome Center isn’t exactly a hub of activity. The red light of a silent radio blinks innocently from its position by the bathysphere door, then crackles abruptly to life. The words the broadcast utters are far from welcoming.
It would be simple enough to pry the radio loose and pocket it for safekeeping. No one would be the wiser.
The red carpet is plush beneath the feet, running from the Bathysphere Station to the lounge, resplendent with its rich decor and a distinctly 1950’s aesthetic. Rows of lamps illuminate the room with a soft, auburn glow. The faint strains of a placid violin drift from speakers invisible to the untrained eye. The walls are lined with ads, the falsely cheery sepia-toned grins of vacant-eyed men and women promoting PLASMIDS BY FONTAINE FUTURISTICS - EVOLUTION IN A BOTTLE! COMING SOON to the public. TELEKINESIS! announces another, MIND OVER MATTER!
There is no orientation, no tour guide waiting to explain the city beneath the ocean to any new arrivals or elaborate on the ominous words from the recent broadcast. What few denizens are present in the lounge area or the atrium keep their wary distance, several murmuring furtively to each other from behind cupped hands. Beyond them, there's simply exposed glass, open sea. The water is dark and rich and green and clear, kelp trailing lazily as it strains for rays of sunlight it will never touch. Schools of silver fish ripple sleekly past. The passage of time is relative here, impossible to guess with the city's well-lit interior.
Whatever happens next, one thing is patently obvious: this sure as hell isn't Kansas anymore.
Welcome to Rapture.
Opportunity awaits.
[ooc: We are opening this intro log to ALL players and characters, regardless of whether or not they’ve apped into the game (yet, possibly?). If your character is newly arrived, feel free to give them a top-level here (the Welcome Center), in any number of the location-specific top-levels, or anywhere else within reason. They can stay in one part of the city or wander from one to another, to the player’s discretion.
If you like, you can choose for your character to have already been in the city for a time. The maximum time for this is a month, meaning they had to have arrived in early August or later. Characters who have been living here have more freedom in terms of where they are or what they can be doing in their top-levels or subsequent tags - they may have already found a living space, started a business, or found other employment. Be sure to check the state of the city post in the OOC comm to get caught up on what's happening.
If you'd like to interact with any of the NPCs, drop the mods a line and we'll get on it!]
It would be simple enough to pry the radio loose and pocket it for safekeeping. No one would be the wiser.
The red carpet is plush beneath the feet, running from the Bathysphere Station to the lounge, resplendent with its rich decor and a distinctly 1950’s aesthetic. Rows of lamps illuminate the room with a soft, auburn glow. The faint strains of a placid violin drift from speakers invisible to the untrained eye. The walls are lined with ads, the falsely cheery sepia-toned grins of vacant-eyed men and women promoting PLASMIDS BY FONTAINE FUTURISTICS - EVOLUTION IN A BOTTLE! COMING SOON to the public. TELEKINESIS! announces another, MIND OVER MATTER!
There is no orientation, no tour guide waiting to explain the city beneath the ocean to any new arrivals or elaborate on the ominous words from the recent broadcast. What few denizens are present in the lounge area or the atrium keep their wary distance, several murmuring furtively to each other from behind cupped hands. Beyond them, there's simply exposed glass, open sea. The water is dark and rich and green and clear, kelp trailing lazily as it strains for rays of sunlight it will never touch. Schools of silver fish ripple sleekly past. The passage of time is relative here, impossible to guess with the city's well-lit interior.
Whatever happens next, one thing is patently obvious: this sure as hell isn't Kansas anymore.
Welcome to Rapture.
Opportunity awaits.
[ooc: We are opening this intro log to ALL players and characters, regardless of whether or not they’ve apped into the game (yet, possibly?). If your character is newly arrived, feel free to give them a top-level here (the Welcome Center), in any number of the location-specific top-levels, or anywhere else within reason. They can stay in one part of the city or wander from one to another, to the player’s discretion.
If you like, you can choose for your character to have already been in the city for a time. The maximum time for this is a month, meaning they had to have arrived in early August or later. Characters who have been living here have more freedom in terms of where they are or what they can be doing in their top-levels or subsequent tags - they may have already found a living space, started a business, or found other employment. Be sure to check the state of the city post in the OOC comm to get caught up on what's happening.
If you'd like to interact with any of the NPCs, drop the mods a line and we'll get on it!]
no subject
He reaches forward and takes hold of her wrist to prevent her from draining her drink and regards her wryly. She's unlikely to benefit from imbibing further quantities of alcohol.
"So I see." Rush withdraws his hand. "In that case, I imagine Mr. Ryan will find someone of my technical capabilities useful."
no subject
"I don't know if that's wise," she says quickly. "He's like Fring, but worse. More powerful. You know I'm all for burning things from the inside out but I don't want you in that position again, not ever."
Maybe he likes to pretend that didn't happen, but she hasn't forgotten finding him broken, left on the floor to die, torn up because of her. She won't ever forget it.
no subject
He surveys the nearly empty room with its dark wooden chairs and tables, the bartender wiping the counter with an old rag. The bottles lining the back shelves bear labels unfamiliar to him. Arcadia Merlot. Lacas Scotch. Chechnya Vodka.
The bartender shoots him a hard look. He meets the other man's eyes steadily.
"If one wants a cohesive perspective of the city, one must be willing to make sacrifices," he says without looking away. "To overlook Ryan would be a poor plan."
no subject
Fuck. Okay. She's sounding not like herself. Not put together. Not chill.
She hasn't been that for a month. She's been alone, whittled down to nothing. How can she expect herself to be different now, just because she has her friend back? Her friend who is prone to getting himself almost killed.
"I'm too drunk for this." She presses both hands to her face. "Let's get out of here. I'll take you to my place. You can stay there for now. More room than I know what to do with." And she can make coffee and pretend this isn't happening. Her usual post-tavern routine. Plus one.
no subject
"I'm touched."
He pushes away from the table and rises.
"Do they have currency here?" he asks mildly, eyeing the lines of dark bottles and their darker contents. "Or are they too enlightened for such a thing?"
no subject
She waits until they've reached the bathysphere before turning to him and regarding him seriously. "They aren't fans of different here, as you probably guessed from the year and the American bit. I've managed more or less. I work for a bigot who hires people like me. I can probably get you what you need, but I don't know how good it'll be. And I don't think I can trust any of my connections to get specific about the whys."